-- [ Picked text/plain from multipart/alternative ] I got studiorender to render the same model more than once in DrawModel, like what you're probably doing for that light switch. It also allowed me to pass a StudioRenderConfig_t to UpdateConfig before each model render without this crash.
Regards, Paul On 11/1/06, Garry Newman <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Hey I just got this crash too! > > I thought it was because I was messing around rendering a model twice ( > http://gmod.garry.tv/img/garrysmod/01_NOV_2006/gm_construct0005.jpg) - are > you doing anything like that? > > There isn't much else I've changed and it does seem like a pretty random > crash. > > How long has it been happening to you? > > > On 11/1/06, Andrew Orner <[EMAIL PROTECTED]> wrote: > > > > I'm having issues with random crashes in the studiorender.dll library. I > > don't think it's due to a driver issue as I'm running the most > > up-to-date driver, but it is still a random crash. Running the MDMP > > through debugger tells me this: > > > > ExceptionAddress: 2c00ae3f (studiorender+0x0000ae3f) > > ExceptionCode: c0000005 (Access violation) > > ExceptionFlags: 00000000 > > NumberParameters: 2 > > Parameter[0]: 00000000 > > Parameter[1]: 02d9cd58 > > Attempt to read from address 02d9cd58 > > > > STACK_TEXT: > > WARNING: Stack unwind information not available. Following frames may be > > wrong. > > 000c1338 2c00b338 00000000 00000b52 00003f7e studiorender+0xae3f > > 000c13cc 2c017f5f 00000000 00000020 0000044c studiorender+0xb338 > > 000c1464 2c00bc41 3fa4f800 2508f280 000c14f0 studiorender+0x17f5f > > 000c147c 2c002f30 000c14f0 00000000 00000000 studiorender+0xbc41 > > 000c14a4 0dbc64c4 000c1500 00000000 000c150c studiorender+0x2f30 > > 000c1540 0d880b84 bf5846ce 000c1558 00000000 engine+0xe64c4 > > 000c1574 0d85d3f9 000c1644 000c15f4 000c15bc materialsystem+0x30b84 > > 000c1590 0d85d469 000c15d8 000c15dc 000c15e0 materialsystem+0xd3f9 > > 000c15a8 3f48c8ca 3f48c8ca 3f48c8ca c3fe0000 materialsystem+0xd469 > > 000c15ac 3f48c8ca 3f48c8ca c3fe0000 43140000 0x3f48c8ca > > 000c15b0 3f48c8ca c3fe0000 43140000 c31e0000 0x3f48c8ca > > 000c15b4 c3fe0000 43140000 c31e0000 3f800000 0x3f48c8ca > > 000c15b8 43140000 c31e0000 3f800000 00000000 0xc3fe0000 > > 000c15bc c31e0000 3f800000 00000000 00000000 0x43140000 > > 000c15c0 3f800000 00000000 00000000 44d4f50a 0xc31e0000 > > 000c15c4 00000000 00000000 44d4f50a 3f7faa27 0x3f800000 > > > > PRIMARY_PROBLEM_CLASS: STACK_CORRUPTION > > > > FOLLOWUP_IP: > > studiorender+ae3f > > 2c00ae3f 8b1490 mov edx,dword ptr [eax+edx*4] > > > > I don't think this is something I can personally fix. Could this be a > > hardware issue, an engine issue, or something I might have somehow > > brought in with my mod? If it is something that I might have brought in > > with my mod, is there any possible way of debugging what it might have > > been? > > > > Thanks, > > -- Andrew Orner > > Lead Programmer, No More Room in Hell > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

