64-bit game binaries are not supported for mods at this time.

- Alfred

Teddy wrote:
> Thanks for the SDK update Mike, everythings working beautifully! I've
> compiled my mod in vs2005 express, and made a linux .so using the 2005
> .vcproj.
>
> One thing I'm wondering, what do we need to do to compile a 64 bit
> dll? And will Source SDK Base detect it/support it? And is there any
> way to do it with vs2005 express? Or will we need professional for
> that?
>
> Thanks!
> Teddy
>
> On 11/2/06, Eric Van Huss <[EMAIL PROTECTED]> wrote:
>> [ Converted text/html to text/plain ]
>>
>> Yep it's the free one. It compiles and runs HL2MP fine with debug
>> and release builds. You can even run it through the debugger.
>>
>> There are still asserts and missing resources(mentioned previously
>> in this
>> list). You can fix most of the resource bugs my transfering them
>> from certain
>> gcf files.
>>
>> EJ
>>
>>
>>
------------------------------------------------------------------------
------
>> From:  Adam Foster <[EMAIL PROTECTED]>
>> Reply-To:  [email protected]
>> To:  [email protected]
>> Subject:  Re: [hlcoders] New SDK Update is Out As Beta
>> Date:  Thu, 2 Nov 2006 11:54:54 +0100
>>>
>>> On 2 Nov 2006, at 02:05, Eric Van Huss wrote:
>>>
>>>> Using C++ 2005 Express it wouldn't compile. It's a simple fix
>>>> though!
>>>
>>> Visual C++ 2005 Express is the free-download one, isn't it?
>>>
>>>
>>> Adam
>>>
>>> --
>>> Adam Foster - [EMAIL PROTECTED] - http://www.hylobatidae.org/
>>>
>>>
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>>
>>
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>
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