The .QC file is a text based script file that controls
the whole process of compiling an .SMD model into the
final .MDL (game) model.

http://developer.valvesoftware.com/wiki/Qc

As i understand the name means Quake C (Aka scripting)

Adam


--- Nick <[EMAIL PROTECTED]> wrote:

> what is .qc anyway?
>
> On 11/9/06, Adam amckern Mckern <[EMAIL PROTECTED]>
> wrote:
> > I would be interested to hear, seeing i'm new to
> .qc
> > my self.
> >
> > Adam
> >
> > --- Ben Everett <[EMAIL PROTECTED]> wrote:
> >
> > > This is a multi-part message in MIME format.
> > > --
> > > [ Picked text/plain from multipart/alternative ]
> > > Is it possible to have a sound _STOP_ playing in
> the
> > > QC file? We have a
> > > looping burning sound that is played as part of
> our
> > > Molotov code. However,
> > > code that we call specifically to stop the sound
> > > (viewmodel->StopSound(<sound name>) does not
> work.
> > > Any solution to this or
> > > is this just a no-no?
> > >
> > > --
> > >
> > >
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> > >
> >
> >
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