-- [ Picked text/plain from multipart/alternative ] > > Is 2-3 megs really that significant? (assuming your distribution involves > compression) > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of > [EMAIL PROTECTED] > Sent: Wednesday, November 29, 2006 6:31 PM > To: [email protected] > Subject: [hlcoders] What is the purpose of the client's server.dll? > > I've asked before, but no one seemed to know. It's been about a year so > I figured I'd try my luck again. :) > > What is the purpose of the client's server.dll? Basically, if I ever > forget to copy over the latest version, then I get weird Valve "server > uses different class tables" errors. But the mod code in it seemingly > serves no actual purpose, as I've added large numbers of asserts, tested > on the client, and seen that almost none of the mod code is ever called. > So there's this 5 megs or so of unused code, but somewhere in it is a > magic few bytes that causes "server uses different class tables" errors. > > I would like to trim down the file size more for my mod-downloaders, but > I'm also just curious. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > --
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