Regarding #4, I filed a zilla on one apparent issue: http://developer.valvesoftware.com/cgi-bin/bugzilla/show_bug.cgi?id=85
At 2006/12/21 06:30 PM, Nick wrote: >I thought someone would have replied to this message by now. I don't >know all of the answers to the questions, so if anyone could help that >would be great. > > >1. I don't think you need a working version of HLDS to compile the sdk >for linux. It isn't needed for windows so I don't know why it would be >needed for linux. You would need a working HLDS to test on linux >though. > >2. I am not quite aware of such a patchfile for all of the bugs, I >believe you can get some fixes for specific issues from the valve wiki >and the valve bugzilla . > > >3. Don't know. > > >4. I don't know, but would like to know the answer if anyone has it. > >5. Perhaps this might help: >http://www.diy-linux.org/pipermail/diy-linux-dev/2005-June/000556.html > > > > > >On 12/14/06, Jed <[EMAIL PROTECTED]> wrote: >>I've trawled the archive and the Wiki for Linux info and while I've >>got a grounding in whats needed to compile the SDK for Linux, I've >>still some outstanding questions. >> >>I'm not a Linux guru but have some experience from running a NOC with >>a bunch of Linux boxes so I'm comfortable in the command-line and >>compiling stuff where I've not had to make too many config changes. >> >>In short, we're using the currently release SDK build, the one that >>works with AppID 215, etc. and has the VS2005 solution files. >> >>I've set-up a Fedora Core 6 box under VMWare Workstation which is up >>and running and working fine and I've installed versions of GCC, GLIBC >>and Xerces which I *think* are compatible with the SDK - notes on that >>here: >> >>http://developer.valvesoftware.com/wiki/User:Wunderboy/Sandbox >> >>Theres a couple of "generic" questions and a few relating directly to >>the Makefile so i'll try and keep these brief. >> >>1) Because I'm running Linux under a VM I'm having problems running >>HLDS due to the NAT/Network issues. Do I need a working copy of HLDS >>on the build machine for the compile or can I get away without it? >>Forget testing for now, I just wonder if anything in HLDS is needed to >>make the compile work. >> >>2) I'm aware theres some diff/patch files floating around to fix a lot >>of bugs in the SDK. Is there one for the current SDK and a "pure" >>HL2DM project? >> >>3) How relevant is the known issues list on the Wiki for the current SDK >>build? >> >>Makefile questions... >> >>4) We're using VS2005 for this, but I noticed that default Makefile >>points to the VS2003 vcproj file. Any issues/problems if I just make >>this point to the VS2005 one instead? >> >>5) I dont seem to have libgcc_eh.a anywhere on my system - any idea >>what package it might be in? >> >>I think thats it! >> >>- Jed >> >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, please >>visit: >>http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

