Yes I have not seen this in many days, since updating my srcds, so I'd say this is fixed.
At 2006/11/29 09:19 PM, Jeremy Swigart wrote: >-- >[ Picked text/plain from multipart/alternative ] >Looks like this was fixed in the latest update. > >On 11/28/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> >wrote: >> >> I don't have such a file and yet I still get this error every time I >> launch the mod. >> >> According to process explorer it's loading the tier0_s.dll from >> source\bin\tier0_s.dll under the srcds install directory. >> >> At 2006/11/24 03:25 PM, you wrote: >> >Thanks to Joel's help this problem has been tracked down. A workaround >> >is to delete this file: >> >SteamApps\<user name>\source sdk base\bin\tier0_s.dll >> > >> >Note that this file will appear back on disk every time you run the >> >Source SDK (but it won't come up if you are just debugging the game >> >server/client). We will work on a SDK update to permanently remove this >> >problem. >> > >> >- Alfred >> > >> >Skillet wrote: >> >> -- >> >> [ Picked text/plain from multipart/alternative ] >> >> I get the message both using the pre VS2005 compatibility update code >> >> on >> >> VS2003, and the new code on VS2005 (two separate projects). >> >> >> >> On 11/24/06, Nick <[EMAIL PROTECTED]> wrote: >> >>> >> >>> I am also getting it..(using the new code) >> >>> >> >>> On 11/24/06, Oliver <[EMAIL PROTECTED]> wrote: >> >>>> -- >> >>>> [ Picked text/plain from multipart/alternative ] >> >>>> This may have something to do with it. I get these error messages >> >>>> when compiling: >> >>>> >> >>>> tier1.lib(datamanager.obj) : warning LNK4204: >> >>>> 'c:\HL2Mod\src\dlls\Debug_hl2mp\vc70.pdb' is missing debugging >> >>>> information for referencing module; linking object as if no debug >> >>>> info >> >>>> >> >>>> tier1.lib(generichash.obj) : warning LNK4204: >> >>>> 'c:\HL2Mod\src\dlls\Debug_hl2mp\vc70.pdb' is missing debugging >> >>>> information for referencing module; linking object as if no debug >> >>>> info >> >>>> >> >>>> tier1.lib(strtools.obj) : warning LNK4204: >> >>>> 'c:\HL2Mod\src\dlls\Debug_hl2mp\vc70.pdb' is missing debugging >> >>>> information for referencing module; linking object as if no debug >> >>>> info >> >>>> >> >>>> On 11/24/06, Skillet <[EMAIL PROTECTED]> wrote: >> >>>>> >> >>>>> -- >> >>>>> [ Picked text/plain from multipart/alternative ] >> >>>>> Same here. >> >>>>> >> >>>>> On 11/24/06, Jeremy Swigart <[EMAIL PROTECTED]> wrote: >> >>>>>> >> >>>>>> -- >> >>>>>> [ Picked text/plain from multipart/alternative ] >> >>>>>> I'm getting that too. Very annoying. >> >>>>>> >> >>>>>> On 11/23/06, Joel R. <[EMAIL PROTECTED]> wrote: >> >>>>>>> >> >>>>>>> -- >> >>>>>>> [ Picked text/plain from multipart/alternative ] >> >>>>>>> Yes, I received this too, just after restarting steam and >> >>>>>>> grabbing the new update. I thought it was something I did with >> >>>>>>> my code. I'll try your fix, it's really annoying having it pop >> >>>>>>> up 2 times as my server loads, and I load it up a lot for >> >>>>>>> testing my mod. >> >>>>>>> >> >>>>>>> On 11/24/06, Adam amckern Mckern <[EMAIL PROTECTED]> wrote: >> >>>>>>>> >> >>>>>>>> I normaly get it if i run the game on a screen size my >> >>>>>>>> lcd wont support in windowed mode - just make a new >> >>>>>>>> mod, export the reigestry key, and change the path, >> >>>>>>>> install the key, and it should work. >> >>>>>>>> >> >>>>>>>> It might be another entry point for you, but this >> >>>>>>>> fixed my error >> >>>>>>>> >> >>>>>>>> Adam >> >>>>>>>> >> >>>>>>>> >> >>>>>>>> --- Daniel Menard <[EMAIL PROTECTED]> wrote: >> >>>>>>>> >> >>>>>>>>> Is anybody else getting this error when starting >> >>>>>>>>> their mod? It also >> >>>>>>>>> happens while loading a map (after getting it on >> >>>>>>>>> startup). >> >>>>>>>>> >> >>>>>>>>> hl2.exe - Entry Point Not Found >> >>>>>>>>> The procedure entry point IsLogActive could not be >> >>>>>>>>> located in the >> >>>>>>>>> dynamic link library tier0_s.dll >> >>>>>>>>> >> >>>>>>>>> It started cropping up right around the SDK Update >> >>>>>>>>> being rolled in. I >> >>>>>>>>> updated our codebase but it hasn't disappeared. It's pretty >> >>>>>>>>> intermittent, but happens more often while running >> >>>>>>>>> with the debugger. >> >>>>>>>>> I have reports from at least 1 tester having it by >> >>>>>>>>> starting from the >> >>>>>>>>> steam menu. It's not a fatal error, the mod still >> >>>>>>>>> runs fine, but it's >> >>>>>>>>> very annoying. It happens while the main menu is >> >>>>>>>>> loading, and also >> >>>>>>>>> while the map loads. >> >>>>>>>>> >> >>>>>>>>> Is there some way to get rid of this? >> >>>>>>>>> >> >>>>>>>>> _______________________________________________ >> >>>>>>>>> To unsubscribe, edit your list preferences, or view >> >>>>>>>>> the list archives, please visit: >> >>>>>>>>> >> >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>>>>>>>> >> >>>>>>>>> >> >>>>>>>> >> >>>>>>>> >> >>>>>>>> -------- >> >>>>>>>> Nigredo Studios http://www.nigredostudios.com >> >>>>>>>> >> >>>>>>>> >> >>>>>>>> >> >>>>>>>> >> >>>>>>>> >> >>>>>>> >> >>>>>> >> >>>>> >> >>> >> >________________________________________________________________________ >> >____________ >> >>>>>>>> Do you Yahoo!? >> >>>>>>>> Everyone is raving about the all-new Yahoo! Mail beta. >> >>>>>>>> http://new.mail.yahoo.com >> >>>>>>>> >> >>>>>>>> _______________________________________________ >> >>>>>>>> To unsubscribe, edit your list preferences, or view the list >> >>>>>>>> archives, please visit: >> >>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>>>>>>> >> >>>>>>>> >> >>>>>>> -- >> >>>>>>> >> >>>>>>> _______________________________________________ >> >>>>>>> To unsubscribe, edit your list preferences, or view the list >> >>>>>>> archives, please visit: >> >>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>>>>>> >> >>>>>>> >> >>>>>> -- >> >>>>>> >> >>>>>> _______________________________________________ >> >>>>>> To unsubscribe, edit your list preferences, or view the list >> >>>>>> archives, please visit: >> >>>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>>>>> >> >>>>>> >> >>>>> -- >> >>>>> >> >>>>> _______________________________________________ >> >>>>> To unsubscribe, edit your list preferences, or view the list >> >>>>> archives, please visit: >> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>>>> >> >>>>> >> >>>> -- >> >>>> >> >>>> _______________________________________________ >> >>>> To unsubscribe, edit your list preferences, or view the list >> >>>> archives, please visit: >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>>> >> >>>> >> >>> >> >>> _______________________________________________ >> >>> To unsubscribe, edit your list preferences, or view the list >> >>> archives, please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >>> >> >>> >> >> -- >> >> >> >> _______________________________________________ >> >> To unsubscribe, edit your list preferences, or view the list >> >> archives, please visit: >> >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> > >> >_______________________________________________ >> >To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> >http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >-- > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please >visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

