I believe any hitbox that lies outside of the player's hull cannot be hit. I
am pretty sure you must keep your hitboxes inside of the hull. So you cannot
make your hull too small or else the traceline will not detect the hitbox.


----- Original Message -----
From: "Niclas" <[EMAIL PROTECTED]>
To: <hlcoders@list.valvesoftware.com>
Sent: Wednesday, January 10, 2007 2:44 AM
Subject: [hlcoders] Player HULL vs HIT BOXES


--
[ Picked text/plain from multipart/alternative ]
I changed the player hull and view to very low
and now it seems like I cant hit the model over that hull
(projectiles go right through)
even though that the hitboxes cover the whole model (custom model).


- Nic2
--

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to