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Not the ideal alternative, but I guess I might have to use it. Can I still
build the sdk from the command line with this Express version? I really
detest the IDE itself.

Thanks,
Sunblaze

On 1/9/07, Jed <[EMAIL PROTECTED]> wrote:
>
> Use the free Visual Studio Express 2005 if you want a cost free way of
> compiling.
>
> Assuming thats why your using MINGW
>
> - Jed
>
> On 10/01/07, James Smith <[EMAIL PROTECTED]> wrote:
> > --
> > [ Picked text/plain from multipart/alternative ]
> > Thanks for the quick reply. Hmm. So what's the alternative? Write the
> client
> > and server dll's from scratch? Can that even be done?
> >
> > On 1/9/07, Jeffrey botman Broome <[EMAIL PROTECTED]> wrote:
> > >
> > > James Smith wrote:
> > > > --
> > > > [ Picked text/plain from multipart/alternative ]
> > > > I've been playing around with the source sdk and have been trying to
> > > compile
> > > > it with MinGW and MSYS. Most of the compile errors I encounter are
> from
> > > the
> > > > pre-processor directives identifying that _WIN32 must mean I'm
> compiling
> > > > with an MS compiler, which I have to modify and add a smarter check
> to.
> > > > Although I think those problems are just the tip of the iceberg. So
> I
> > > was
> > > > wondering if other's have looked into building a release that's a
> bit
> > > more
> > > > compatible MinGW and other alternative compilers and
> ultimately(IDEs).
> > > I'm
> > > > pretty new to the scene so I don't know if I'm asking a question
> other's
> > > > have already answered or not.
> > >
> > > You will have more problems during linking than you did during
> > > compiling.  The compiled game code that you create must link against
> > > libraries that you don't have the source code to (for example the
> VGUI2
> > > library).  These libraries use Microsoft C++ name mangling for
> exporting
> > > function names and unfortunetly, this name mangling isn't compatible
> > > with any other compiler/linker.  You can not convert the MSVC
> libraries
> > > easily to COFF format (or any other linker format) without having
> access
> > > to the source code to rebuild the libraries.
> > >
> > > Even if you can get everything to compile, you won't be able to link
> > > everything to generate the final DLL(s).  Good luck!  :)
> > >
> > > --
> > > Jeffrey "botman" Broome
> > >
> > > _______________________________________________
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> > > please visit:
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> > >
> > >
> > --
> >
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> >
> >
>
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