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Hi,

I’m trying to debug my mod to find out why it crashes when a 2nd player joins, 
but keep getting a bunch of asserts thrown.
Should I expect this, or does it mean things aren’t right somewhere?
I get one assert before I even get into the game, and when I add a bot, a whole 
heap start flooding in. Is this normal?
I’ve set up debugging as suggested here: 
http://developer.valvesoftware.com/wiki/Installing_and_Debugging_the_Source_Code
 and am running in VS 2003, and my mod is based on HL2MP.

Any help appreciated,
Thanks,

R.


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