-- [ Picked text/plain from multipart/alternative ] Has anyone tried, or does anybody know if there is a way to make certain entities render while cubemaps are being created? i have some dynamic props that i want to render; but no matter what i try, doesn't seem to work. i put in some code to disable pvs and set flags on certain clientrenderables that are in a certain folder (did it that way just so i can be sure that everything i want to always render during cubemaps gets added), which bypasses all the occlusion checks, which should theoretically allow them to always render.
However, while building cubemaps, they still don't draw. i _think_ they're still in the renderable list, but i haven't figured out how to check if they're still in the renderable list or not, yet. anyone have any idea's? i guess i would also like to know if something in the engine is overriding drawing of non brush (or prop_static) archetecture. if that's the case, i guess there's nothing i can do, is there? -- -omega -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

