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Has anyone tried, or does anybody know if there is a way to make certain
entities render while cubemaps are being created? i have some dynamic props
that i want to render; but no matter what i try, doesn't seem to work. i put
in some code to disable pvs and set flags on certain clientrenderables that
are in a certain folder (did it that way just so i can be sure that
everything i want to always render during cubemaps gets added), which
bypasses all the occlusion checks, which should theoretically allow them to
always render.

However, while building cubemaps, they still don't draw. i _think_ they're
still in the renderable list, but i haven't figured out how to check if
they're still in the renderable list or not, yet.

anyone have any idea's?
i guess i would also like to know if something in the engine is overriding
drawing of non brush (or prop_static) archetecture. if that's the case, i
guess there's nothing i can do, is there?

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-omega
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