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Hey,

I have this vphysics crash dump which I am getting only in a specific map
with the spacecraft from Eternal-Silence. This map is the only one with
displacements. The crash seems almost random and the call stack offers no
information whatsoever, the whole thing is in vphysics.dll. I was wondering
if someone at valve could tell me in what part of the physics code it is
crashing so I can make appropriate modifications.

Here is the file:

http://www.eternal-silence.net/vphysics_crash.mdmp

Thanks,

Dan
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