While on the topic of linux any one know how to write a script so that a linux server will update its files from a svn and then boot it self every time its quited.
Mark GoldenEye Source -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Sunday, May 06, 2007 12:16 AM To: [email protected] Subject: Re: [hlcoders] hl2mp fresh source compilation for linux crashingon startup I went back in my cvs logs and see that I fixed that bug at the same time that I fixed the buggy lack of a version script. I forgot to post the former. For the latter, see: http://developer.valvesoftware.com/wiki/Compiling_under_Linux At 2007/05/03 03:43 PM, OndÅ™ej Hošek wrote: >Yay. :-) > >It's in Bugzilla as #147; fix is, as I have shown, trivial. Pretty >please get it out with the next SDK drop, Valve people. ;-) > >~~ Ondra > >[EMAIL PROTECTED] wrote: >>Yes that worked! >> >>Thanks a lot >>Sent from my BlackBerry device on the Rogers Wireless Network >> >>-----Original Message----- >>From: OndÅ™ej Hošek <[EMAIL PROTECTED]> >>Date: Thu, 03 May 2007 19:19:56 >>To:[email protected] >>Subject: Re: [hlcoders] hl2mp fresh source compilation for linux crashing >> on startup >> >>(If any Valve people are reading this: sorry, but it seems you screwed >>up slightly on the Makefile generation... I'll Bugzillize this straight >>away.) >> >>You can probably see the absolute link paths in the list >>("/home/johnt/..."). They are evil; srcds crashed on me too before I got >>them relativised. >> >>Change the following line in the Makefile: >> >>LDFLAGS="-lm -ldl $(GAME_DIR)/bin/tier0_i486.so >>$(GAME_DIR)/bin/vstdlib_i486.so mathlib_i486.a choreoobjects_i486.a >>tier1_i486.a" >> >>into: >> >>LDFLAGS="-lm -ldl tier0_i486.so vstdlib_i486.so mathlib_i486.a >>choreoobjects_i486.a tier1_i486.a" >> >>Do a "rm server_i486.so" and run make. Once it's done, check "ldd >>server_i486.so" again. It should show lines like this: >> tier0_i486.so => not found >> vstdlib_i486.so => not found >> >>If it does, all is good. (There must be no absolute path in front of >>their names.) The dynlinker might not be able to find the two libs now, >>but the Source engine will make sure they are available and loadable in >>due time. (It did in my case.) >> >>Good luck with your progress, >>~~ Ondra >> >>John Tsakok wrote: >> >>>-- >>>[ Picked text/plain from multipart/alternative ] >>>here's my link stuff: >>> >>>[EMAIL PROTECTED]:~/decloak/linux_sdk$ ldd server_i486.so >>> linux-gate.so.1 => (0xffffe000) >>> libm.so.6 => /lib/tls/i686/cmov/libm.so.6 (0xb6f25000) >>> libdl.so.2 => /lib/tls/i686/cmov/libdl.so.2 (0xb6f21000) >>> /home/johnt/srcds/bin/tier0_i486.so (0xb6eeb000) >>> /home/johnt/srcds/bin/vstdlib_i486.so (0xb6ed7000) >>> libc.so.6 => /lib/tls/i686/cmov/libc.so.6 (0xb6da9000) >>> /lib/ld-linux.so.2 (0x80000000) >>> libpthread.so.0 => /lib/tls/i686/cmov/libpthread.so.0 (0xb6d95000 >>>-- > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

