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ok so I tried quite a
few different render modes in hammer to get this to work, I also tried renderfx
settings ranging from 0 to 255 with each of the render modes.  The settings 
seemed to have no effect on my  func_brush with the refractive texture except
when render fx was 0 and then nothing of the refractive texture gets rendered.  
Im still getting that fuzzy outline around my
models that are in front of the texture..any ideas? Im also using HDR settings
in hammer and all the models I compiled myself but I cant see that that’s the
problem.  I do notice however that the
weapons on the player character do not have the same problem..ie no fuzzyness
around the edges.



Thanks  again

Adam Donovan

http://www.adamdonovan.net/



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