No, say for example I want to trigger a boolean in a client file (thats not
shared) from a server file (that's not shared).


From: Nick Darnell <[EMAIL PROTECTED]>
Reply-To: [email protected]
To: [email protected]
Subject: Re: [hlcoders] Routing Variables
Date: Thu, 19 Jul 2007 11:02:08 -0400

As in compile them in one DLL or the other?

#ifdef CLIENT_DLL
//Define client vars
#else
//Define server vars
#endif

Mukkan Yhtiö wrote:
Is there some kind of system in the source engine I can use to easily
route
variables between the Client and Server DLL's?

_________________________________________________________________
FREE pop-up blocking with the new MSN Toolbar - get it now!
http://toolbar.msn.click-url.com/go/onm00200415ave/direct/01/


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders


_________________________________________________________________
Express yourself instantly with MSN Messenger! Download today it's FREE!
http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to