Hello, no its a simple tricky funktion... I like to display the player with a viewmodel glow so he can see, that an other player can see him! Is there a way to detect, what players can be seen?
Thanks! Witht friendly reguards Ratman2000 ----- Original Message ----- From: "Richard Hough" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Thursday, July 26, 2007 9:49 PM Subject: Re: [hlcoders] How to find out the viewable players? > -- > [ Picked text/plain from multipart/alternative ] > That seems like a little bit of a tricky problem. My question to you is why > only make the players that you can see glow? From the player's perspective > all of the other players could be glowing and he wouldn't know, as from his > perspective only the players that he could see were glowing. This is > presuming that the "glow" you're talking about is an overlay some kind and > doesn't actually produce its own light. > > On 7/26/07, Ratman2000 <[EMAIL PROTECTED]> wrote: > > > > Hi, > > > > i code a effekt in my plugin, what gives all players, that i can see a > > glow. > > > > So my problem now is, how can i find out, what players i can "see" becouse > > when i trace its > > verry verry unreliable. > > > > The problem is, when i trace from my view to another player and there is a > > wall in this way, he tells me > > that i cant see this player.. But i can see the legs (as example) so i > > have > > to trace from my head to her hed, to her chest and all other hitzones, but > > is there no other > > way to find out, what player i can see??? > > > > Thanks for help! > > > > With friendly reguards from germany > > > > Ratman2000 > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

