Hi,

I'm currently working on the radar for our mod and I'm just wondering if
it's possible to access entities specified in the map on the client. I
want to do this so that I can show the nearest of a certain type of
entity on the radar without having to send that information from the
server to the client.

Firstly is this possible, i.e. is there something similar to
FindEntityByClassname on the client, ClientEntityList() doesn't seem to
offer anything like this, leading me to believe that map entities aren't
created on the client unless they're network entities?

Secondly is this even advisable, or is it just better to send that data
from the server to the client?
Thanks

R.

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