Hey Adam,

Everyone seems to be stuck on TF2, but i found this on
the VRC, should help:
http://developer.valvesoftware.com/wiki/Fixing_AI_in_multiplayer

Adam


--- Adam Donovan <[EMAIL PROTECTED]> wrote:

> --
> [ Picked text/plain from multipart/alternative ]
> AI in multiplayer..
>
>         Hi all,
>
> I’m almost certain that this has been covered before
> and that others
> have solved it, but I’m having troubles getting it
> to work.
>
> I got the AI (combine soldier) to the point that
> they follow me, will
> elbow me out of the way and even throw a grenade…but
> they do not shoot
> me with the smg1.  I have done what the tutorials
> have said todo and
> still nothing…There is one exception to this, if the
> player I’m
> controlling goes behind an obstacle such as a plank
> of wood, crate,
> (the wooden breakable staircase in lost coast) then
> the soldiers do
> fire at me and do give me damage.  In the console I
> can see that when
> they are shooting I get a developer message telling
> me that the handle
> animations event has happened…but when I come out
> from behind the
> obstacle then they stop shooting me…
>       Also I get errors such  as
>
>         **ERROR: Combat State with no enemy!
> Slamming  to ALERT
>       and im using ep1 models
>       If
> anyone has got this working so far then would they
> mind sharing their
> mp smg1 weapon code or perhaps have a look at the
> code I have written
> to see if you can see where I went wrong?
>       Adam Donovan
>
> please find my code here
> http://www.adamdonovan.net/hl2coding.html
>
>
>
>
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--------
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