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AI in multiplayer.

        Hi all,

I’m almost certain that this has been covered before and that others
have solved it, but I’m having troubles getting it to work.

I got the AI (combine soldier) to the point that they follow me, will
elbow me out of the way and even throw a grenade…but they do not shoot
me with the smg1.  I have done what the tutorials have said todo and
still nothing…There is one exception to this, if the player I’m
controlling goes behind an obstacle such as a plank of wood, crate,
(the wooden breakable staircase in lost coast) then the soldiers do
fire at me and do give me damage.  In the console I can see that when
they are shooting I get a developer message telling me that the handle
animations event has happened…but when I come out from behind the
obstacle then they stop shooting me…I can also see th in debug relationships 
that I am an enemy

      Also I get errors such  as

        **ERROR: Combat State with no enemy! Slamming  to ALERT
      and im using ep1 models
      If
anyone has got this working so far then would they mind sharing their
mp smg1 weapon code or perhaps have a look at the code I have written
to see if you can see where I went wrong?
      Adam Donovan

please find my code here
http://www.adamdonovan.net/hl2coding.html
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