-- [ Picked text/plain from multipart/alternative ] AI in multiplayer. Hi all,
I’m almost certain that this has been covered before and that others have solved it, but I’m having troubles getting it to work. I got the AI (combine soldier) to the point that they follow me, will elbow me out of the way and even throw a grenade…but they do not shoot me with the smg1. I have done what the tutorials have said todo and still nothing…There is one exception to this, if the player I’m controlling goes behind an obstacle such as a plank of wood, crate, (the wooden breakable staircase in lost coast) then the soldiers do fire at me and do give me damage. In the console I can see that when they are shooting I get a developer message telling me that the handle animations event has happened…but when I come out from behind the obstacle then they stop shooting me…I can also see th in debug relationships that I am an enemy Also I get errors such as **ERROR: Combat State with no enemy! Slamming to ALERT and im using ep1 models If anyone has got this working so far then would they mind sharing their mp smg1 weapon code or perhaps have a look at the code I have written to see if you can see where I went wrong? Adam Donovan please find my code here http://www.adamdonovan.net/hl2coding.html _________________________________________________________________ SEEK Salary Centre: What are you really worth? Find out. http://a.ninemsn.com.au/b.aspx?URL=http%3A%2F%2Fninemsn%2Eseeklearning%2Ecom%2Eau%2F%3Ftracking%3Dsk%3Acon%3Askl%3Anine%3A0%3Ahot%3Acoursetafe&_t=764565661&_r=Seek_learning_AUG07_TAGlines&_m=EXT -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders