This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I have been working on some code to have npc's in multiplayer and have a couple of issues that I hope others may have run into and could help with.
Firstly, the weapons are having some minor issues. All weapons except the pistol when fired by an npc do not fire any actual bullets. They play the fire animation and bullet shells are ejected as well as a muzzle flash plays, but the bullets only actually are fired for a pistol. Noteworthy is that only the pistol makes shooting sounds as well. The other do not. This includes shotgun, smg1, and rpg. Secondly the npcs are having some jitteryness in some of the animations. To me it seems to be related to gesture animations because it occurs usually with flinches and yaw rotate gestures. Does anyone know more about the cause and how to fix? Thanks Chris -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

