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I have been working on some code to have npc's in multiplayer and have a couple 
of issues that I hope others may have run into and could help with.

Firstly, the weapons are having some minor issues. All weapons except the 
pistol when fired by an npc do not fire any actual bullets. They play the fire 
animation and bullet shells are ejected as well as a muzzle flash plays, but 
the bullets only actually are fired for a pistol. Noteworthy is that only the 
pistol makes shooting sounds as well. The other do not. This includes shotgun, 
smg1, and rpg.

Secondly the npcs are having some jitteryness in some of the animations. To me 
it seems to be related to gesture animations because it occurs usually with 
flinches and yaw rotate gestures. Does anyone know more about the cause and how 
to fix?

Thanks
Chris
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