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What I've found from working with smoothing groups is the following:
- Make sure that you dont have any models that are less than 2 units
thick/wide/tall. (for example, i had a model for a table, and the table was
1 inch thick... The smoothing group wouldn't compile properly and gave me
the same errors you are getting. I had to scale up the table physics model
to get it to properly compile). So if your pole is too thin, you may want to
try thickening the physics model a bit (you dont have to thicken the actual
model itself, just the physisc model). The model and the phys model won't be
exactly in synch (ie. the phys model will be a bit larger than the actual
model) but when you're dealing with models that thin, it is hardly noticable
when the player interacts with it.

Try assigning each of your 5 boxes to a different smoothing group.

If that doesnt work, you can send me your model files and I can check it out
for you. I have a lot of experience compiling models of various shapes/sizes
and I have run into (and fixed) these errors several times.


----- Original Message -----
From: "Adam Donovan" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Monday, November 05, 2007 11:12 AM
Subject: [hlcoders] Collision Model never compile correctly


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Hi all,
         Ive been having allot of problems with some simple model compiling
trying to get my collision models to work correctly.  I have a basic model
for my collision made up of 5 boxes(lowest possible polys 26verts 12 faces)
all attached to one bone.  They all have smoothing groups on 1 and the all
share the same material channel.  If I use 2 simple boxes for the model then
that seems to work but with more than this its always giving me this error
Working on "ukraine_pole.qc"
SMD MODEL ukraine_pole_ref.smd
SMD MODEL ukraine_pole_idle.smd
SMD MODEL ukraine_pole_phy.smd
WARNING: Bad collision model, check your smoothing groups!!!
WARNING: Truncating model!!!!
WARNING: ukraine_pole_phy.smd has bad smoothing groups
Model has 1 convex sub-parts
Collision model completed.

Thing is ive checked and re checked that the smoothing groups are ok (set to
1), but it never works. Ive been working with 3dsmax7 mostly so I tried
switching to edsmax9 to see if the new exporter worked any differnt but
still the same problem.  Ive gone over anything I could see on the web and
there is nothing new there that I didnt know about before. Qc file follows
just to show I can write one..I have also tried full collide..and that dont
work either....What the hell is going on with this?
// Output .MDL
$modelname ukraine_pole/ukraine_pole.mdl

// Directory of .BMP
$cdmaterials models/ukraine_pole
$staticprop


$scale 1.0

// whole body
$body studio "ukraine_pole_ref"

// sequences: all sequences are in $cd
$sequence idle "ukraine_pole_idle" loop fps 15

$collisionmodel "ukraine_pole_phy.smd"
{
     // Mass in kilograms
     $Mass 100
   $concave
}

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