you use it with a soundenvelope.

On Nov 9, 2007 7:33 AM, Grzegorz SieQ Łabuzek <[EMAIL PROTECTED]> wrote:
> Hello hl2coders,
>
> what is the meaning of the flag - SoundFlags_t::SND_CHANGE_VOL (defined in
> src/public/soundflags.h)?
>
> The following code (client-side):
>
> // 
> ----------------------------------------------------------------------------
> EmitSound_t params;
> params.m_flVolume = flCustomVol;
> params.m_nFlags |= SND_CHANGE_VOL;
> //...
> C_BaseEntity::EmitSound( filter, SOUND_FROM_WORLD, params );
> // 
> ----------------------------------------------------------------------------
>
> starts sound with volume set at flCustomVol, but... it stops playing previous
> sounds (resets mixer channel). It might be an engine bug.
>
> Are modders able to set sound sample volume in a different way?
>
> --
> Grzegorz Łabuzek (SieQ)
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>



--
-omega
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