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Maybe you are using wrong frequency/sample/etc values for the sounds, I
remember the original HL only accepting mono/8KHz WAV files. Just check the
values of these things for default HL2 sounds.

2007/11/11, Adam Donovan <[EMAIL PROTECTED]>:
>
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> working on a small project with some people in berlin this week and I am
> having allot of problems getting any changes to happen with the footsteps
> sounds for a little mod they are using.  I first tried editing game sound
> physics.txt to use our own sound files..that didnt work.  So then I tried
> renaming the sounds files to the same names in the script file..that also
> didnt work.  I looked into other .gcf files to see if I was missing any
> script files and they all seemed to be present.  I can change other script
> files for other things but no matter what I do there is no change to the
> footsteps,  I have tried 3 different mods with all of this and still no
> luck.  Is it possible that there is something wrong with the SDK update that
> has broken custom footstep sounds or was it never available to change in the
> first place?   Is there somewhere in the code to force  the mod to use a
> specific  script file?  This is for a MP mod y the way app id 320..I also
> tried  ep1 app id 380 but that didnt work either
>
> thanks again people
> adam
>
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