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I think setting up a read only SVN is an fantastic idea!  As for all this other 
discussion I can see the problem that people are having here with the concept 
of how the episode version of the engine are working and its allot to 
understand esp if you are new to the sdk and any of the changes over the years. 
 So why dont we get some facts out into the wiki soonish?.I mean something that 
I dont understand right now for example is why I have 2 GameConfig files but 
then I dont even have Ep2 stuff on my machine..you know there is a 
gameconfig.txt in the bin folder and then another in bin/ep1/bin..arghh thats 
confusing to me.  I think Mike is doing a good job with being considerate with 
people wanting to work with older versions of the SDK, but I do see a problem 
with the automatic release of updates causing problems and the fact that we 
cant switch it off....unless like me you have not connected your offline 
desktop for almost a year then the engine is the same...Not everything Im 
working on is for a MOD that will be released (its just for some installation 
artwork at art galleries) and when Im working on purely creative ideas then I 
dont want to have to spend some hours using the other side of my brain..its not 
helpful for making the artwork..but alas one day this machine will die and then 
there is no easy copy and paste function for the older backup projects I worked 
on(Steam updating)..it would be a shame that the only way to show what I did 
for them was to show a video I made with fraps.  Is this the case or could I 
still expect them to work..Geez now im confused err..some clarity would be 
nice..just some document thats says  if u used the SDK between the dates of 
?/?/?  then it works with such and such version..anyways..hope you guys have a 
good weekend..I need a break from all this hl stuff

Adam


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