You use the same bone structure for the hands with every model, only the bone structure. Then you have your lone smd with the hands mesh in it, add it as a sub model and bingo.
On Nov 26, 2007 3:36 PM, Emiel Regis <[EMAIL PROTECTED]> wrote: > Hi, > > I've noticed that in Insurgency and CS:S there is a system that allows you > to attach same hands to multiple weapons with no need to reanimate the > whole viewmodel. I wonder if any of you knows how to do it, would save our > animators a lot of work ;) > > Cheers, > Emiel Regis > www.invision-games.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ~skidz _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

