-- [ Picked text/plain from multipart/alternative ] Outside of coding, not possible. With coding, create a new trigger that when a player enters, disables the RPG laser if the player is holding one, and enables it again when the player leaves. If that is what you are looking for.
On Nov 29, 2007 1:46 PM, Tobias Kammersgaard <[EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > Hey! > > Say I wanted to delete the RPG laser dot when I touch e.g. trigger_once, > any > ideas on how to do that? > > Thanks! > > > /ProZak > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ~skidz -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

