Never mind, just after I posted that question I found out how to do that, just add the following Output to the Entities:
"OnPlayerTouch" "!self,Kill,,0,-1" That will destroy/kill the item at the time it is used. > Hello, > I just wanted to ask if there is a way to stop the entities > item_healthkit_full, item_healthkit_medium and item_healthkit_small > from respawning automatically. I am writing a plugin that allows > medics to drop medipacks based on their UberCharge level, so that the > packs are dropped by decreasing their UberCharge. > Everything is already working, except that one thing, the medipacks > are respawning at the position 0, 0, 0. > Thanks in advance. > Best regards, > Marc Hörsken > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

