-- [ Picked text/plain from multipart/alternative ] Regarding your disconnect issue - are you starting a mod from scratch or basing it on something else? I found (I think, it was a little while ago), from a non-scientific examination, that a 'from scratch' mod seemed to suffer from that problem, but if I based it on HL2 SP (I think that was the only one I tried), then it worked fine (and I think the AppID was 215 in all cases).
Colin. On 05/01/2008, Garrett <[EMAIL PROTECTED]> wrote: > > -- > [ Picked text/plain from multipart/alternative ] > Hi, > I have two separate issues, I just thought it would be easier to cover > them both in one email. > The first is I'm trying to add a Use function to an NPC (more > specifically, an Actor), and it never seems to get called. I've put in a > DevMsg, which never gets printed out when I +use him, and I put in a > breakpoint, which never gets reached when I +use him. I have no idea why > this isn't working. > Also, my second problem is whenever I'm running my mod in the debugger, I > always get the message "Disconnect: Client timed out." after about 15-30 > seconds, making it nearly impossible to test anything at all. Any ideas why > this keeps happening to me? I don't have this problem with release builds, > though. > > Any help would be appreciated, > Garrett > > > > > > > ____________________________________________________________________________________ > Looking for last minute shopping deals? > Find them fast with Yahoo! Search. > http://tools.search.yahoo.com/newsearch/category.php?category=shopping > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

