Ian T. Jacobsen wrote:
Hello I´m new to hlcoders and to modding and I just wanted to know were
to start?

Start with something small.

Build the unmodified SDK first to make sure that everything builds and
runs properly.

Then, make a minor change to one specific thing.  Maybe change the
accuracy of a weapon.  Next, try adding some new entity to understand
how the engine and the editor interact.  Then try creating a custom
weapon with animations.  Then try more advanced things.

Just don't start by trying to modify a dozen things at once otherwise
you'll get become overwhelmed with the amount of things you have to
learn.  :)

--
Jeffrey "botman" Broome

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