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[ Picked text/plain from multipart/alternative ]
Ok, I think I've got the code right but I need help with the Resource files.
I modifying HL2MP not starting from scratch so my two teams are the combine
& rebels. What names do I need to use on the resource files? I'm currently
using 'Classmenu_COMBINE.res' and 'Classmenu_REBELS.res' and of course there
is the Classmenu.res. Also what do I need to edit in the hl2mp_english.txt
in the resource folder?

On 22/01/2008, [EMAIL PROTECTED] <
[EMAIL PROTECTED]> wrote:
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> Today's Topics:
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>    1. Re: Player Class System (Tom Leighton "Marine")
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> --__--__--
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> Message: 1
> Date: Mon, 21 Jan 2008 13:54:23 +0000
> From: "Tom Leighton \"Marine\"" <[EMAIL PROTECTED]>
> To: [email protected]
> Subject: Re: [hlcoders] Player Class System
> Reply-To: [email protected]
>
> In counter-strike, and DOD, it is simply cosmetic (Except DOD where
> different classes have different weapons).
>
> Kushan Gunasekera wrote
> > --
> > [ Picked text/plain from multipart/alternative ]
> > I was wondering how you can implement a player class system like there
> is in
> > Counter Strike or Counter Strike: Source. It is just pure cosmetics (has
> no
> > affect on anything such as health, weapon etc. just a different model
> file).
> > I already have 2 teams so I would just like classes for those 2 teams. I
> > have an image here (I knows its crappy but it should give you the basic
> > idea): http://www.imagehosting.com/show.php/1524455_untitled.bmp.html
> >
> > I also would like to know why every time I press on say the Rebels
> button
> > when I select a team, I suicide and then I spawn as a rebel. I'm not
> very
> > good at coding so could you please tell me what to do exactly? Thanks.
> > --
> >
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