Fixed it, except that I accidentally added the episode 3 ents, and it
seems wasteland scanner needs a bit of work to get it compiled correctly
but oh well, i don't really need that.

-Jake

Jake Breen wrote:
Didn't set VS2005 up correctly, re-compiling with it setup correctly.

-Jake


Adam Maras (memzero) wrote:
Windows SDK is for building Vista-applications (though you can still
build for 2003/XP and prior, if I remember correctly.) The Source SDK
works flawlessly on the Platform SDK, so I would recommend that.

//   Adam Maras (memzero)

Jed wrote:
Aren't we supposed to be using the Windows SDK now? I thought thats
what that platform SDK was now called. It's what I have installed
along with VS2005 SP1:

http://www.microsoft.com/downloads/details.aspx?familyid=C2B1E300-F358-4523-B479-F53D234CDCCF&displaylang=en



- Jed

On 25/01/2008, Jeremy <[EMAIL PROTECTED]> wrote:

--
[ Picked text/plain from multipart/alternative ]
Install the platform sdk. Those files are part of that, not the HL2
SDK

On Jan 24, 2008 3:32 PM, Tero Knuutinen
<[EMAIL PROTECTED]>
wrote:


--
[ Picked text/plain from multipart/alternative ]
Okay, I started working on merging my mod to the new EP2 code, but
after
trying to compile I got error message of the header file
winerror.hmissing.
This was in achievmentmgr.h. I searched for the while but it was not
anywhere in the files. I tried commenting the line away, but after
that I
got
even more error messages of windows.h missing. I am using Visual C++
Express
edition.

Tero
--

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