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The SDK already contains Portal and Team Fortress sample maps.
As far as I know it doesn't extract them, not even with the games installed.

/ProZak


On 26/01/2008, Cory de La Torre <[EMAIL PROTECTED]> wrote:
>
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> [ Picked text/plain from multipart/alternative ]
> Yeah I agree with that too, there should be at least maybe one sample map
> for Ep2 and Tf2, although there is a list of game entity's for TF2.
> However
> seeing a real TF2 map without having to decompile them would be great, as
> no
> decompile program can do that right without changing the BSP version.
>
> On Jan 25, 2008 11:44 PM, Vitaly Protasov <[EMAIL PROTECTED]> wrote:
>
> > To Mike :)
> > I think also will be great if you add few sample maps from ep2 and
> portals
> > and also update model samples. I know that pistol for exaple is have
> > new events added in qc :) And not sure but anims.
> > I mean add something like :
> >
> > sourcesdk_content\hl2ep2
> > sourcesdk_content\portals
> >
> > For EP2 is will be some sample maps with basics particles, and other
> > suff, like it was for HL2 sdk_phys_ragdollmagnet.vmf and so on.
> >
> >
> > To All
> > Guys do you think so?
> >
> > P.S source code with couple of new fixes is outcome?
> >
> > Vitaly.
> >
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> >
> >
>
>
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