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The A2S_INFO server query on TF2 seems to have added 3 extra bytes at the
end. I'm currently ignoring them and everything else seems to be the same.
Can we get some info on what extra data is being returned?

Here's an example of a server response from my test server (based on
http://developer.valvesoftware.com/wiki/Server_Queries#A2S_INFO):

FF FF FF FF
49   // Type (l)
0E   //Version (14)
54 46 32 20 54 65 73 74 20 53 65 72 76 65 72 00   // Server Name (TF2 Test
Server)
63 70 5F 77 65 6C 6C 00   // Map (cp_well)
74 66 00   // Game Directory (tf)
54 65 61 6D 20 46 6F 72 74 72 65 73 73 00   // Game Description (Team
Fortress)
B8 01   // AppID (440))
00   // Number of Players (0)
18   // Maximum Players (24)
00   // Number of bots (0)
64   // Dedicated (d)
77   // OS (w)
00   // Password (0)
00   // Secure (0)
31 2E 30 2E 31 2E 37 00   // Game version (1.0.1.7)
80 87 69  // ??? WHAT IS THIS ???
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