-- [ Picked text/plain from multipart/alternative ] *sadface* Alright. Thanks for the info.
On Sat, Feb 23, 2008 at 2:30 AM, Tobias Kammersgaard < [EMAIL PROTECTED]> wrote: > -- > [ Picked text/plain from multipart/alternative ] > The SDK shaders was left out of the beta SDK on purpose. > Mike said they'll be added later :-) > > /ProZak > > > On 23/02/2008, Cale Dunlap <[EMAIL PROTECTED]> wrote: > > > > -- > > [ Picked text/plain from multipart/alternative ] > > So, since the Orange Box uses a new shader format... is there any > > documentation anywhere about it yet? The old SDK had the sdkshaders > > directory, but I can't seem to find it in the Orange Box SDK. Is it not > > going to be there at all, or is it just omitted from this beta SDK > > version? > > > > I have to start porting the old shaders to the new version. Any help > would > > be appreciated. Thanks. > > > > Cale > > -- > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

