FYI all, just for the sake of accurate historical records, one of the Steam updates around Jan 2008 fixed this issue, and it has not reoccurred since. There was no gameinfo.txt problem, or any problem of any kind on the mod's side - it was purely a temporary Steam bug.
[EMAIL PROTECTED] wrote: > Well I tried using 215, and what able to get the mod to load and > connect to a server. I then restarted Steam multiple times and > relaunched the mod multiple times, but AoA still never showed up in > the server selector. > > Since ProZak got my GameInfo.txt to work, it seems that it's not a > matter of needing a different number. > > I'm starting to suspect this is just a bug in Steam. Anyone have > advice on how to get support for Steam issues? > > > At 2007/11/11 08:05 PM, Adam Maras (memzero) wrote: >> You can use the SDK Base SteamAppId but mount the HL2DM content in >> your mod. >> >> [EMAIL PROTECTED] wrote: >>>> As far as I know, you should be basing your current mods off the >>>> Source >>>> SDK base (215), not HL2DM (320). Try changing the value next to >>>> SteamAppId. >>>> >>>> ~~ Ondra >>> >>> I need some of the HL2DM content, such as models, so I don't think >>> 215 would be appropriate? >>> >>> >>>> No idea at all. Just tried copying yours into a mod of mine, and it >>>> shows up >>>> just fine! >>>> >>>> http://img158.imageshack.us/img158/9404/serverbrowserartofascenjz7.png >>>> >>>> /ProZak >>> >>> Hmm I guess the problem could be elsewhere in my mod, but I can't >>> really imagine where. Does anyone know exactly how Steam populates >>> that list? >>> >>> >>> >>> >>> >>>> On 11/11/2007, [EMAIL PROTECTED] < >>>> [EMAIL PROTECTED]> wrote: >>>> >>>>> Well, I won't discount the possibility that I've done something wrong >>>>> there, but it seems fairly simple. Here's my gameinfo.txt - I only >>>>> removed the "//" comments so it would be easier to read via email >>>>> clients. Any ideas of what I might try changing/adding/deleting? >>>>> >>>>> "GameInfo" >>>>> { >>>>> game "Art of Ascension" >>>>> title "" >>>>> title2 "" >>>>> type multiplayer_only >>>>> nomodels 0 >>>>> nohimodel 1 >>>>> nocrosshair 1 >>>>> icon "aoa" >>>>> >>>>> developer "BloodyKenny" >>>>> developer_url "http://aoa.gamemod.net/" >>>>> manual "http://aoa.gamemod.net/" >>>>> >>>>> hidden_maps >>>>> { >>>>> "test_speakers" 1 >>>>> "test_hardware" 1 >>>>> } >>>>> FileSystem >>>>> { >>>>> SteamAppId 320 >>>>> ToolsAppId 211 >>>>> SearchPaths >>>>> { >>>>> Game >>>>> |gameinfo_path|. >>>>> Game hl2mp >>>>> Game hl2 >>>>> } >>>>> } >>>>> } >>>>> >>>>> At 2007/11/11 12:47 PM, Tobias Kammersgaard wrote: >>>>> >>>>>> -- >>>>>> [ Picked text/plain from multipart/alternative ] >>>>>> All of my mods show up just fine here, weird! >>>>>> >>>>>> Perhaps something in your GameInfo.txt is breaking this? >>>>>> >>>>>> /ProZak >>>>>> >>>>>> >>>>>> On 11/11/2007, [EMAIL PROTECTED] < >>>>>> [EMAIL PROTECTED]> wrote: >>>>>> >>>>>>> Mod not showing up in the Steam->Servers->Internet->Game >>>>> selector. This >>>>> >>>>>>> appears to have started intermittently occurring about 2 months >>>>>>> ago, >>>>>>> according to various users. It disappeared on a Steam update in >>>>>>> the >>>>> past, >>>>> >>>>>>> but usually came back after a restart. This is no longer the case. >>>>>>> >>>>>>> Has there been some sort of SDK change that needs to be made for >>>>>>> mods >>>>> to >>>>> >>>>>>> continue to show up in the Game selector? >>>>>>> >>>>>>> Note that the servers themselves do show up, so if you sort by >>>>>>> "Game" >>>>> you >>>>> >>>>>>> can find it in the list and then click and launch as normal, but >>>>>>> this >>>>> is >>>>> >>>>>>> extremely tedious and confusing to new users. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

