Having a problem with hitgroups. Although I didn't change any code (ep 1  
sdk) all traces done ingame on my custom player models return  
HITGROUP_GENERIC. This is .qc file of one of the models:

http://pastebin.com/m3e258062

I tried ray-tracing model as well as direct collisions with Touch being  
called, all return HITGROUP_GENERIC...

Cheers,
Emiel Regis

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