Having a problem with hitgroups. Although I didn't change any code (ep 1 sdk) all traces done ingame on my custom player models return HITGROUP_GENERIC. This is .qc file of one of the models:
http://pastebin.com/m3e258062 I tried ray-tracing model as well as direct collisions with Touch being called, all return HITGROUP_GENERIC... Cheers, Emiel Regis _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

