Taking into account if you want it to be shared server->client you need 
to network it.

Michael Kramer wrote:
> *baseplayer_shared.h* I believe
>
> On Fri, Apr 4, 2008 at 4:45 PM, Kenrick Rilee <[EMAIL PROTECTED]>
> wrote:
>
>   
>> Where would I put a variable which I want hl2mp_player,
>> c_hl2mp_player.cpp,
>> and weapon classes to be able to see?
>>
>> Thanks,
>>
>> Kenrick Rilee
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>>
>>     
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