shared/SoundEmitterSystem.cpp looks like a good candidate. Any further 
below that and you get into code that isn't in the public SDK.

Nicolaj Schweitz wrote:
> I need to get started on programming sound in source. I have looked a
> bit at the sdkDocs
> (http://developer.valvesoftware.com/wiki/Category:Sound_System), but
> at first glance it looks like something for level designers. What I
> want to do is to manipulate the sound engine to add some features like
> physically modelled sound, but I don't have troubles finding out where
> to start.
> Any help here?
>
>   


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