Totally ignoring the question being asked for a moment, is there any difference between the code you get from the scratch option and the code only option?
Michael Chang wrote: > Hey all I'm having some issues getting the Orange Box scratch SDK up and > running with my custom map and content. Here's the exact steps I've done. > > 1. "Create a Mod" with "start a mod from scratch" (NOT source code only). > 2. Compiled in VS2005, with bin files copied over, no errors. > > At this point I ran the game, but crashes immediately, giving documented a > [URL=" > http://developer.valvesoftware.com/wiki/OnGameRulesCreationStringChanged:_missing_gamerules_class_on_the_client"]gamerules > error.[/URL]. > > > 3. Edited gameinfo.cfg to mount HL2DM GCF, edited game name to be the name > of my Mod (in this case, titled "Scratch" as in to test the scratch sdk). > Changed the appid from 440 to 218 (then tried 215 which worked). This > -seems- to have fixed the gamerules error, but I also mucked around with the > code but not sure if that took any effect. > > Ran the game again, game gets to the main menu. > > 4. Copied my map over to maps folder. This map works for sure in my other > HL2DM mod with no additional stuff needed. > > Ran the game, tried to load map. Error, missing water something class, > missing weaponcycler class. > > 5. Did research on these and realized you can just remove the classes > completely. Cleanly removed classes, recompile. > > Ran the game, tried to load map. Black screen... seems like its taking > forever to load. Went to console to see some network problem. The map never > loads... just get a black screen with the main menu on top of it. > > > > Anyone have luck running the OB scratch SDK? Any of this sound familiar? > Anyone have a solution to get it running?? > > Thanks :) > > ~M > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

