The only way I have found to display localized strings used by GameMenu.res is to put them into gameui_english.txt. For some reason they aren't translated if I put strings in my mod's MODNAME_english.txt (even though other things like chapter titles are properly translated if they appear in MODNAME_english.txt). It is only the main game menu that has this problem.
I really don't want to modify gameui_english.txt since it may get updated again in the future and break the options dialog like happened today (since my mod was using a modified older version of gameui_english.txt the new changes to the options dialog were busted). Is there some other file I can put gamemenu.res-friendly translations into or perhaps a code change I can make to avoid modifying gameui_english.txt? -- Tim Baker _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

