Problem with issue is that the Steam Agreement says that Valve aren't
obliged to provide a continual, error-free service (even though the Half
Life 2 EULA & Requirements in no way links Steam with HL2, making it
misleading). Not sure about the legal grounds of that kind of stuff, but
even so, it is really, really frustrating.

On Wed, May 7, 2008 at 12:53 AM, Cory de La Torre <[EMAIL PROTECTED]>
wrote:

> Yeah because Steam must Update first, or prepare to go offline.
>
> On Tue, May 6, 2008 at 6:59 AM, Nick <[EMAIL PROTECTED]> wrote:
>
> > Offline mode only works when you have an internet connection. I think
> > it is written somewhere in the documentation...
> >
> > On Tue, May 6, 2008 at 6:18 AM,  <[EMAIL PROTECTED]> wrote:
> > > I can't even start Steam if I don't have a net connection. :(
> > >
> > >
> > >
> > >  > That description isn't actually accurate. Its perfectly possible to
> > play a
> > >  > lan game where everyone uses the same steam ID, all in online mode.
> > The
> > >  > only
> > >  > time restrictions kick in are when you try to join an internet
> game.
> > >  > Because
> > >  > of this, I don't think "copy protection" is the reason for offline
> > mode's
> > >  > lameness. Similarly, the 5 friends all playing at once issue you
> > describe
> > >  > would work fine on online mode. The only caveat is that only one of
> > you
> > >  > can
> > >  > be logged into friends at a time.
> > >  >
> > >  > On the other hand, I don't have an alternative suggestion for why
> it
> > >  > doesn't
> > >  > work... :-P
> > >  >
> > >  > ----- Original Message -----
> > >  >> Message: 4
> > >  >> Date: Tue, 6 May 2008 07:56:02 +0100
> > >  >> From: Adam Buckland <[EMAIL PROTECTED]>
> > >  >> Subject: Re: [hlcoders] Offline Mode...
> > >  >> To: Discussion of Half-Life Programming
> > >  >> <[email protected]>
> > >  >> Message-ID: <[EMAIL PROTECTED]>
> > >  >> Content-Type: text/plain; charset=US-ASCII; format=flowed;
> delsp=yes
> > >  >>
> > >  >> I agree, there's been a number of times that I've been offline and
> > >  >> wanted to work on my mod, but the sdk base refuses to load into
> the
> > >  >> debugger if you're offline.
> > >  >>
> > >  >> On the other hand, I can see why Valve don't want it to work. With
> > >  >> other games you have to put a cd into the drive to play the game.
> > The
> > >  >> idea of this is to ensure that only one user cab use the software
> at
> > >  >> any one time, keeping to the one user license
> > >  >>
> > >  >> With steam, where you don't have to put a cd in, they have to
> ensure
> > >  >> only one computer is logged into a particular steam account at any
> > one
> > >  >> moment. When steam is online, it can tell when an account is
> > accessed
> > >  >> by two computers at one. But in offline mode, they don't. What
> would
> > >  >> stop me giving my  HL2 cd to five of by friends, along with my
> > account
> > >  >> information, and making them all use offline mode, so we could all
> > >  >> play at once?
> > >  >>
> > >  >> On 6 May 2008, at 07:30, [EMAIL PROTECTED] wrote:
> > >  >>
> > >  >>> I was more than slightly annoyed when my net connection died
> during
> > >  >>> last
> > >  >>> weekend and I couldn't open Steam to test my mod.
> > >  >>>
> > >  >>>> So I'm sitting here at work trying to fire up Steam on my laptop
> > (no
> > >  >>>> active
> > >  >>>> net connection). It comes up (expectedly) with a dialog
> prompting
> > >  >>>> me to
> > >  >>>> start in offline mode, and when I click it, I get an error
> message
> > >  >>>> saying
> > >  >>>> 'Steam cannot connect to the network' and that 'This operation
> > >  >>>> cannot be
> > >  >>>> completed in offline mode'.
> > >  >>>>
> > >  >>>> Is there ANY chance we can ***maybe*** get some at least better
> > error
> > >  >>>> messages for Offline Mode, or even some better support? Its
> really
> > >  >>>> bloody
> > >  >>>> frustrating trying to do anything without a net connection (or
> > >  >>>> behind a
> > >  >>>> firewall) with this kind of crappy offline mode support. I know
> > I'm
> > >  >>>> not
> > >  >>>> the
> > >  >>>> only person who is continually pissed off about this kind of
> > >  >>>> support. Even
> > >  >>>> decoupling the SDK from Steam could be a nice start. Is there
> > >  >>>> anything
> > >  >>>> that
> > >  >>>> can actually be done to make our lives the slightest bit easier?
> > >  >>>>
> > >  >>>> I mean, how hard is it to actually code a decent offline mode...
> > >  >>>>
> > >  >>>> --
> > >  >>>> Matt Stafford (Wraiyth)
> > >  >>>> http://www.wraiyth.com
> > >  >
> > >  >
> > >  > _______________________________________________
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> > archives,
> > >  > please visit:
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> > >  >
> > >  >
> > >
> > >
> > >
> > >  _______________________________________________
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> archives,
> > please visit:
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> > >
> > >
> >
> > _______________________________________________
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> > please visit:
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> >
> >
>
>
> --
> Gear Dev
> _______________________________________________
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> please visit:
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>
>


-- 
Matt Stafford (Wraiyth)
http://www.wraiyth.com
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