if you follow the material creation process in the document below vtex will
work(apart from splitskybox)..Email me if you want a copy of working
splitskybox.  Vtex works for me for creating the .pfm files though its not
that easy to get them to look right..but that's more of a material creation
problem not that vtex doesn't work correctly..I've got a few of them in game
so far..looks good to me

http://developer.valvesoftware.com/wiki/HDR_Skybox_Creation

ad
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to