in moddir/DownloadLists: dm_overwatch.lst
Which contains: "maps\graphs\dm_overwatch.ain" "maps\graphs\dm_overwatch_spawns.txt" Couldn't you jigger this to add additional stuff for the map? We did it to get the _spawns downloaded. Tom Edwards wrote: > Then I don't believe there is a way. Why is a RES file a problem anyway? > > Devin Dawson wrote: > >> Can't do it that way. Need the files in question downloaded separately. >> >> >> >> >>> Date: Sat, 14 Jun 2008 23:38:46 +0800 >>> From: "Mark Chandler" <[EMAIL PROTECTED]> >>> Subject: Re: [hlcoders] Clients Download Files >>> To: "'Discussion of Half-Life Programming'" >>> <[email protected]> >>> Message-ID: <[EMAIL PROTECTED]> >>> Content-Type: text/plain; charset="us-ascii" >>> >>> Pack it into the map (google pakrat) >>> >>> -----Original Message----- >>> From: [EMAIL PROTECTED] >>> [mailto:[EMAIL PROTECTED] On Behalf Of Devin Dawson >>> Sent: Saturday, June 14, 2008 10:54 PM >>> To: [email protected] >>> Subject: [hlcoders] Clients Download Files >>> >>> Hello, just wondering if there are better methods for getting clients >>> to download files for maps without having a .res file for every map? >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlcoders >>> >>> >>> >>> ------------------------------ >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlcoders >> >> >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

