All of a sudden, I'm getting hit with this error 24 times. I changed one
line (started to implement procedural textures as per the valve developer
wiki) and that showed up. I reverted my changes and it still persists. I
didn't change any of the project defaults or anything like that...and I know
typically when mysterious errors like this appear, it's because I've changed
something seemingly unrelated. I just can't figure out what that might be.
I'm running the HL2 single player solution, and up until I changed the
itexture.h file, everything was compiling with no issues (or at least, none
that weren't my faulty code.) Any ideas?


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