All of a sudden, I'm getting hit with this error 24 times. I changed one line (started to implement procedural textures as per the valve developer wiki) and that showed up. I reverted my changes and it still persists. I didn't change any of the project defaults or anything like that...and I know typically when mysterious errors like this appear, it's because I've changed something seemingly unrelated. I just can't figure out what that might be. I'm running the HL2 single player solution, and up until I changed the itexture.h file, everything was compiling with no issues (or at least, none that weren't my faulty code.) Any ideas?
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