Thanks, that was a useful guide. Kdiff3 made all the right merge decisions as far as I can see. The only thing was that I re-arranged the folder structure to the new layout before I started.
I am also looking for compatibility issues. Has anyone had any problems with map entities (Door, EntityFlame), models etc? On Tue, Jul 15, 2008 at 9:58 PM, Nick <[EMAIL PROTECTED]> wrote: > I posted a rough draft of the guide here... > http://www.neoforts.com/guide/ > > Take note that some directories have changed and in order to merge you > will probably have to rename them. If anyone has any suggestions, or > any idea to simplifiy the process of making thumbnails for the images > please tell me. > > http://www.neoforts.com/guide/ > > On Tue, Jul 15, 2008 at 1:27 PM, Nick <[EMAIL PROTECTED]> wrote: > > I have, i will finish it and post shortly. > > > > On Tue, Jul 15, 2008 at 5:15 AM, Arne Sikstrom <[EMAIL PROTECTED]> > wrote: > >> Has anyone written a EP1 to OB porting guide? If I port the code what > other > >> changes must be done at the same time? > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlcoders > >> > >> > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

