There's a column you can enable to show how many bots there are on a 
server, and they don't add to reported playercounts.

A filter would certainly be nice though!

Paul Peloski wrote:
> Congrats Jeremy I know you've been waiting for this for a long time. You've
> done some great work in those videos. My concern is that I really love
> playing TF2 and I don't think there's a need for bots in that game. I hope
> it's pretty clear when you're playing with bots and easy to avoid (ie, in
> the server browser.)
>
> Regards,
>
> Paul
>
> On Fri, Jul 25, 2008 at 4:32 AM, Jeremy <[EMAIL PROTECTED]> wrote:
>
>   
>> So I've been working with Tony on exercising the new bot interface, and I
>> must say it has me pretty excited. I wanted to shamelessly plug my TF2 bot
>> in development at the same time as generally just updating others that at
>> long last, the server plugin bot interface is getting the attention it has
>> needed for oh so long.
>>
>> http://www.youtube.com/watch?v=MHHEetn64Vo
>>
>> To summarize, the new bot interface is going into the Orange Box engine,
>> and
>> so will be available for DOD:S, CS:S(when its updated to OB), TF2 of
>> course,
>> and whatever future Orange Box based mods/games pop up(hopefully HL2DM will
>> be updated as well).
>>
>> If you are a fan of DOD:S or CS:S and want to help out at all, there is a
>> discussion at Bots United you can check out to get more detailed info about
>> this stuff.
>>
>> http://forums.bots-united.com/showthread.php?t=3629&page=8 - near the
>> bottom
>>
>> Hopefully once Tony gets the interfaces and stuff solid it won't be too
>> long
>> of a process to go from his hands into a steam update near you. In order to
>> get the interfaces solid for these several games I could use some help. I
>> mention that help in the bots united thread linked above. Please discuss
>> further there so as not to spam the coders list.
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>>
>>     
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