CPhysConvex isn't exposed. There are a bunch of implementation issues being hidden there. Also you can't really do much with a CPhysConvex, you need a CPhysCollide.
Depending on what you are trying to do it may be easier to just rebuild convexes/collides from a list of verts or take a look at CPolyhedron (can rebuild to a collide more quickly). Portal uses CPolyhedron and ConvexFromConvexPolyhedron to build collision models dynamically, for example. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Olivier Hamel Sent: Thursday, August 21, 2008 4:15 PM To: [email protected] Subject: [hlcoders] CPhysConvex Header Ok, since I want to implement a simplistic physics hull resizing function I need a header definition for the class 'CPhysConvex'. Unfortunately the only thing the SDK source base has on that is 'class CPhysConvex;', a forward declaration of it. This effectively prevents me from doing /_*ANYTHING*_/ that requires or is related to CPhysConvex. Does anyone know where I can find a header for this? I'm begging at this point. Seems ridiculous that my entire project is dead in the water because of a missing header. Olivier 'LuaPineapple' Hamel _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

