I'm having an issue getting muzzle flashes to work in thirdperson.

 Devin from the synergy mod told me to check whether in thirdperson mode
(whithin c_baseviewmodel.cpp) and to exit out the function if true. This
worked in as much as the muzzle flash didnt show in thirdperson but there
wasnt one at all which is not what I wanted.

Anyone have any ideas about this?

regards,

Luke (new to the list)
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