Just Realised that I had put a check if thirdperson in the c_baseviewmodel
fire event and exited.

I deleted that and got rid of that and it works perfectly. Thank you so much
for your help.

On Mon, Oct 6, 2008 at 8:30 PM, Luke Smith <[EMAIL PROTECTED]> wrote:

>
>  I made the changes you showed however I am using the singer player
> codebase. Is there something I should put intead of     #if defined ( HL2MP
> )    ?
>
> Also do I need to use this:
>
>
> C_BaseCombatWeapon *pWeapon = GetActiveWeapon();
>
> pWeapon->GetAttachment( LookupAttachment( "muzzle" ), attachOrigin,
> attachAngles );
> to get the attachment before;
>
>
> tempents->MuzzleFlash( attachOrigin, attachAngles, atoi( options ),
> hEntity, bFirstPerson );
>
>
> Thanks,
>
>
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