> There's currently a discussion over on the Steam forums about using Physx
> for cloth physics.
> 
> 
> Here's the entire thread:
> http://forums.steampowered.com/forums/showthread.php?t=732486

I already seen it, but thank you.

Another question: in vphysics_interface.h I find "class 
IPhysicsFluidController;". possible this is that I need but don't know how use 
it. whether exists some exampes of using it in game (episode two)?

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