Hey,
I have been using some decaling on Viewmodels to do some effects. Though I have an issue that the normal offset from the surface of the model is too great when decaling a viewmodel. Because a viewmodel is rendered so up close you can see where the decal is floating above the model very obviously. Is there something in the sdk that would make it possible to change this offset? Chris _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

